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Gideros for Mac OS X download

Gideros for Mac OS X

Version: 2025.2 | Size: 981.00 MB | Filename: Gideros.exe
Top Download Club  |  Development  |  Compilers & Interpreters  |  Gideros for Mac OS X
Top Download Club is proud to recommend Gideros for Mac OS X, a powerful cross-platform development tool from Gideros Mobile. With its intuitive visual editor, developers of all skill levels can create stunning apps and games for iOS, Android, and more with ease. Gideros also features a simple and intuitive scripting language that allows for rapid development and easy debugging. With a robust set of features and a vibrant community of active users, Gideros is quickly becoming the go-to solution for mobile developers everywhere. So if you're looking for a powerful and easy-to-use development tool for your next project, look no further than Gideros for Mac OS X.

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Users´ rating
Gideros for Mac OS XCompilers & InterpretersWindows 11, Windows 10 32/64 bit

User Rating: 4.0 (70 votes)

Licence:
Open Source

Price:
FREE

File size:
981.00 MB

Last update:


OS:
Windows 11, Windows 10 32/64 bit

Last version:
Last versions of Gideros for Mac OS X
Version Change log
Gideros for Mac OS X 2025.2 Feb 5, 2025 New features:
[luau] Add key,value,nextindex=rawiter(table,index) function
[luau/buffer] Added buffer.resize(buffer, newSize, dataOffset)
[luau/buffer] Added buffer.extract(buffer, offset, size)
[core] Add Core.setAutoYield() to change auto yield capability of async tasks
[gfx/path] Add a getPathOffset() call to get the distance of a point in the path from the beginning
Improvements:
[luau] Improve table clone
[luau] Enable fast-path optimizations for pairs/fastcalls through setsafeenv(flags)
[gfx/texture] Support creating and updating from luau buffers
[gfx/texture] Allow uploading raw textures from buffers
[examples] update Tiled demo Sewers
Fixes:
[qt/mac] Fix plugin path
[gfx/particles] Fix multi texture rendering
[backend/gl2] Fix vertex divisor setting
[gfx/mesh] Fix and improve setGenericArray() when using buffers
[gfx/mesh] Check indices values
[core/threads] Provision for checking if threads should be stopped
[pixel] Remove static VBO after last use
[qt/screen] Change code to be more in line with what should have been done
Gideros for Mac OS X 2025.1.2 Jan 17, 2025 [qt/mac] Fix plugin path
[backend/gl] Correctly reinit vertex attrib divisors
[export/win32] Enable luau codegen
[export/linux] Enable luau codegen
[gfx/particles] Fix multi texture rendering
Gideros for Mac OS X 2024.11.1 Nov 7, 2024 Breaking changes:
[lua] Update Luau
[general] No longer use four values lua vectors
[general] Use new lua color type (built with ColorValue function) in lieu of vectors of four
Improvements:
[core] Add Core.getScriptPath() call
[script] Build luamidi on QtLinux
[layout] Add an option to set aspect ratio for a Sprite's content
[application] Add a request to apply pending style changes immediately
[general] Speed improvements
[player/qt] Enable native code generation in Luau
[plugin/liquidfun] Add missing particles APIs (Fix #227)
[plugin/tntvirtualpad] New Optimization: ^0.5 instead of math.sqrt (much faster)
[export/android] Upgrade to latest tools
[export/qt] Report command line in application:get()
Fixes:
[backend/gl2] Reset vertex attributes before each framebuffer draw
[styles] Fix style handling API issues
[sprite] Improve hitTestPoint vs rotated shapes (Fix #170)
[backend/gl] Ensure buffers are unbound at frame start
[backend/gl] Catch empty VBO condition
[backend/dx11] Correctly enable mip mapping
[core] Fix threads signaling
[plugin/luamidi] Remove 'yields' on OSX version
View history

2025.2

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Total downloads
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